National Repository of Grey Literature 3 records found  Search took 0.01 seconds. 
Geolokační hra pro platformu iOS s prvky rozšířené reality
Procházka, Filip
This thesis deals with the design and implementation of a geolocation game for the iOS platform with augmented reality elements. The game runs based on predefined scenarios that are defined through the created web administration. During the game, the user is presented with questions based on the geographical coordinates of the current location, the presence of a nearby positional beacon, or after scanning a QR code. In this work, a native mobile application was implemented using the SwiftUI framework, the frontend of the web administration and the backend which was implemented using Firebase services. Finally, testing in terms of user-friendliness was performed, the issues found were fixed and further development was proposed with a focus on the possibility of extending the mobile application to the Android platform.
Interaktivní průvodce založený na rozšířené realitě
Vybíral, Dan
This work focuses on latest technologies in the augmented reality field and their usage in combination with location based services. This combination enables the use of augmented reality in a virtual guide through an environment. The theoretical part introduces and compares various available technologies, that can be used for creation of such application. In the practical part, an example application is designed and implemented, along with an example scenario. The application is usable in a real-world environment and demonstrates the capabilities of chosen technologies. A possibility of the application's further development is discussed in the work's conclusion, along with it's various aspects, such as user experience, technical outcomes and it's possibility of release.
Využití lokačních služeb pro indoor navigaci a evidenci docházky na platformě iOS
Procházka, Filip
The aim of the thesis is to design and implement a map module which enables visualisation of MENDELU objects on the map background including indoor map and user localisation inside the building, using the beacons. The latter part of the thesis is devoted to the design and implementation of a system which is able to monitor a presence of users in locations. Beacons are also used in this selected case, and data gained in the form of the statictics overview are available online at the locations. The implemented parts of mobile application are consequently tested in real conditions, using data of MENDELU building. The final part of the thesis evaluates the outcomes of the implemented solution, and indicates further development of the project.

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